Jelly Selua
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Jelly Selua | |
---|---|
Species | Selua |
Location | Bionis' Interior |
Level range | 72 - 73 |
Jelly Seluas are enemies in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 72 | |
HP | 51,100 | 5,100 |
Strength | 1,147 | 1 |
Ether | 991 | 10 |
Agility | 130 | 8 |
EXP | AP |
---|---|
4,639 | 204 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 0.8s |
Double attack rate | 0% |
---|---|
Counter-attack rate | 0% |
Physical defence | 50% |
---|---|
Ether defence | 25% |
Defence direction | All |
Type | Aerial |
---|---|
Walk speed | 0.6m/s |
Run speed | 7.2m/s |
Detection | Ether, Kindred 12m range, 360° angle |
Nametag | Normal |
---|---|
Size category | Medium |
Model scale | 1.0x |
Classis | Etheral |
Music | Time to Fight! Priority 0 |
Flags | Topple duration: 1.0x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Life Absorb | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, single target up to 5.00m away | HP leech (40% of max) | None |
※ | Purging Antibody VI | 50% | 1.0s | 10.0s | Ether | 1.80 | 2.00 | 1 | Opponent, cone 8.00m long of 120° angle |
Pierce (15.0s), Sleep | None |
※ | Antibody Assault | 0% | 1.0s | — | Physical | 2.80 | 3.00 | 1 | Opponent, single target up to 5.00m away | Bind (10.0s) | None |
※ | Antibody Repair | 0% | 1.0s | — | Status | 21.80 | 22.00 | 1 | Self, single target up to 5.00m away | Heal | None |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 3% chance of dropping a gold chest. If it fails, there is a 20% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 9%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 20% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
- Silver/gold chest - This enemy always drops the first material.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 77.60% |
Silver | 1 | 2 | 0 | 19.40% |
Gold | 1 | 1 | 2 | 3.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Quality Selua Cell | 6.0% | 100% |
Active Cells | 80.0% | 0% |
Both | 14.0% | 0% |
Crystals | 100.0% | |
---|---|---|
V (Aerial Cloak & Confuse Resist) | 33.3% | 33.3% |
V (Spike Defence & Strength Up) | 66.7% | 66.7% |
Weapons | 0.0% | |
Equipment | 0.0% |
Weapons | 0.0% | |
---|---|---|
Unique weapons | 45.5% | |
Agape | 25.9% | 11.8% |
Banquet Biter | 33.3% | 15.2% |
Alcor Staff | 40.7% | 18.5% |
Unique equipment | 45.5% | |
Asura Helm | 15.6% | 7.1% |
Asura Arms | 21.9% | 9.9% |
Eclipse Gauntlets | 28.1% | 12.8% |
Eclipse Boots | 34.4% | 15.6% |
Art books | 9.1% | |
Second Gear | 18.0% | 1.6% |
Say Sorry | 22.0% | 2.0% |
Magnum Charge | 26.0% | 2.4% |
Head Shot | 34.0% | 3.1% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Slumber | Clear | Earliest | Latest | |||||||
12 #1 | -269.0 | -98.0 | -783.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
13 #1 | -315.0 | -98.0 | -738.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
14 #1 | -334.0 | -98.0 | -697.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
15 #1 | -324.0 | -97.0 | -642.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
16 #1 | -304.0 | -97.0 | -574.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
26 #1 | -285.0 | 5.0 | -336.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
27 #1 | -301.0 | 5.0 | -382.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 73 | 4,998 | 207 | 1.0x | 100% | 1 |
31 #1 | 20.0 | 8.0 | 11.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
32 #1 | 70.0 | 16.0 | -17.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 73 | 4,998 | 207 | 1.0x | 100% | 1 |
33 #1 | 181.0 | 27.0 | -22.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
37 #2 | 172.0 | -19.0 | -871.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
42 #1 | -45.0 | -62.0 | -597.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 73 | 4,998 | 207 | 1.0x | 100% | 1 |
44 #1 | 180.0 | -21.0 | -953.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
45 #1 | 321.0 | 48.0 | -223.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
47 #1 | 322.0 | 38.0 | -348.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
48 #1 | 388.0 | 35.0 | -433.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
48 #2 | 388.0 | 35.0 | -433.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 73 | 4,998 | 207 | 1.0x | 50% | 1 |
49 #1 | 80.0 | 122.0 | -454.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
49 #2 | 80.0 | 122.0 | -454.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 73 | 4,998 | 207 | 1.0x | 50% | 1 |
50 #1 | 41.0 | -43.0 | -760.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |
54 #1 | 332.0 | -17.0 | -661.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 72 | 4,639 | 204 | 1.0x | 100% | 1 |