Cratere Nebula
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Cratere Nebula | |
---|---|
Species | Nebula |
Location | Prison Island |
Level range | 77 |
Cratere Nebulae are enemies in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 77 | |
HP | 47,700 | 4,800 |
Strength | 1,084 | 3 |
Ether | 1,063 | 6 |
Agility | 118 | 3 |
EXP | AP |
---|---|
8,269 | 280 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.0s |
Double attack rate | 0% |
---|---|
Counter-attack rate | 0% |
Physical defence | 80% |
---|---|
Ether defence | 0% |
Defence direction | All |
Spike | Counter, range 8m Strength Down 25% Disabled when toppled |
Type | Aerial |
---|---|
Walk speed | 1.8m/s |
Run speed | 4.8m/s |
Detection | Ether, Kindred 17m range, 360° angle |
Nametag | Normal |
---|---|
Size category | Medium |
Model scale | 1.0x |
Classis | Etheral |
Music | Time to Fight! Priority 0 |
Flags | Topple duration: 1.0x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Elemental Bullet | 0% | 1.0s | — | Ether | 1.30 | 1.50 | 1 | Opponent, single target up to 20.00m away | None | None |
※ | Elemental Cannon | 0% | 1.0s | — | Ether | 1.30 | 1.50 | 1 | Opponent, line 10.00m long by 2.00m wide | None | Pushback, level 2 |
※ | Sand Whip | 0% | 1.0s | — | Ether | 0.55 | 0.75 | 3 | Opponent, single target up to 5.00m away | Slow 50% (30.0s) | None |
※ | Sand Burst II | 100% | 5.0s | — | Ether | 1.80 | 2.00 | 1 | Opponent, circle around user of 10.00m radius | Slow 50% (30.0s), Instant Death (100% chance) (on self) | Blow-down, level 1 |
※ | Corona Whip | 0% | 1.0s | — | Ether | 0.55 | 0.75 | 3 | Opponent, single target up to 5.00m away | Lock-On (20.0s) | None |
※ | Corona Burst IV | 100% | 5.0s | — | Ether | 1.80 | 2.00 | 1 | Opponent, circle around user of 10.00m radius | Blaze 50% (2.5s tickrate) (10.0s), Instant Death (100% chance) (on self) | Blow-down, level 1 |
※ | Ice Whip | 0% | 1.0s | 20.0s | Ether | 0.55 | 0.75 | 3 | Opponent, single target up to 5.00m away | Arts Seal (20.0s) | None |
※ | Cosmo Burst V | 100% | 5.0s | — | Ether | 1.80 | 2.00 | 1 | Opponent, circle around user of 10.00m radius | Pierce (15.0s), Instant Death (100% chance) (on self) | Blow-down, level 1 |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 3% chance of dropping a gold chest. If it fails, there is a 20% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 9%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 15% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
- Silver/gold chest - This enemy always drops the first material.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 77.60% |
Silver | 1 | 2 | 0 | 19.40% |
Gold | 1 | 1 | 2 | 3.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Inferno Element | 4.5% | 100% |
Element Essence | 85.0% | 0% |
Both | 10.5% | 0% |
Crystals | 62.5% | |
---|---|---|
V (Bind Resist & Blaze Attack) | 33.3% | 20.8% |
V (Revival HP Up & Spike Defence) | 66.7% | 41.7% |
Weapons | 12.5% | |
Comet Rod | 13.0% | 1.6% |
Satellite Shot | 39.1% | 4.9% |
Meteor Staff | 47.8% | 6.0% |
Equipment | 25.0% | |
Hierax Cap | 14.7% | 3.7% |
Hierax Bottoms | 20.6% | 5.1% |
Hierax Shoes | 26.5% | 6.6% |
Z Speed Boosters | 38.2% | 9.6% |
Weapons | 19.6% | |
---|---|---|
Endless Rifle | 17.6% | 3.5% |
Sun Staff | 82.4% | 16.1% |
Unique weapons | 19.6% | |
Agape | 50.0% | 9.8% |
Alcor Staff | 50.0% | 9.8% |
Unique equipment | 49.0% | |
Asura Helm | 50.0% | 24.5% |
Eclipse Gear | 50.0% | 24.5% |
Art books | 11.8% | |
Blinding Blossom | 18.0% | 2.1% |
Head Shot | 22.0% | 2.6% |
Mind Blast | 26.0% | 3.1% |
Ether Drain | 34.0% | 4.0% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Thunderstorm | Shooting stars | Earliest | Latest | |||||||
59 #1 | -116.0 | 117.0 | 75.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 77 | 8,269 | 280 | 1.0x | 100% | 1 |
60 #1 | -127.0 | 116.0 | -75.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 77 | 8,269 | 280 | 1.0x | 100% | 1 |