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Arachno Pod (story)

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This article is about the story-exclusive enemy. For the normal enemy, see Arachno Pod (normal).
Arachno Pod
En200101.png
Species Arachno
Location Tephra Cave (Arachno Queen's Nest)
Level range 7

Arachno Pods are story-exclusive enemies in Xenoblade Chronicles. They can be found only during the battle with the Arachno Queen in Tephra Cave.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 7
HP 2,100 210
Strength 153 9
Ether 106 8
Agility 14 2
Rewards
EXP AP
22 16
Base level only.
See spawnpoints table
for specific values.
Auto-attack
no auto-attack
Offences
Double attack rate 0%
Counter-attack rate 0%
Defences
Physical defence 0%
Ether defence 0%
Defence direction None
Shape
Resistances / Immunities
XC1 icon status Break.png Break Imm. XC1 icon debuff Pierce.png Pierce Imm.
XC1 icon status Topple.png Topple Imm. XC1 icon death skull.png Instant Death Vul.
XC1 icon status Daze.png Daze Imm. XC1 icon debuff Strength Down.png Strength Down Imm.
XC1 icon debuff Slow.png Slow Imm. XC1 icon debuff Ether Down.png Ether Down Imm.
XC1 icon debuff Paralysis.png Paralysis Imm. XC1 icon debuff Agility Down.png Agility Down Imm.
XC1 icon debuff Bind.png Bind Imm. XC1 icon debuff Phys Def Down.png Phys. Def. Down Imm.
XC1 icon debuff Lock-On.png Lock-On Imm. XC1 icon debuff Ether Def Down.png Ether Def. Down Imm.
XC1 icon status Sleep.png Sleep Imm. XC1 icon debuff Arts Seal.png Arts Seal Imm.
XC1 icon debuff Confuse.png Confuse Imm. XC1 icon debuff Aura Seal.png Aura Seal Imm.
Knockback Imm.
Movement
Type Ground
Walk speed 1.8m/s
Run speed 0m/s
Detection XC1 enemy icon detect kindred.pngXC1 enemy icon detect sight.pngXC1 enemy icon detect kindred.png
Sight, Kindred
20m range, 360° angle
Properties
Nametag Normal
Size category Medium
Model scale 1.0x
Classis Insect
Music An Obstacle in Our Path
Priority 4
Flags Topple duration: 1.0x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Hatching 100% 1.0s 60.0s Status 0.00 0.00 0 Self, single target up to 2.00m away Summon enemy (index 2), XC1 icon death skull.png Instant Death (100% chance) (on self) None

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 0% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 0%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 0% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 0% chance of also getting the second material as well.
    • Silver/gold chest - This enemy always drops the first material.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 0.00%
Silver 1 2 0 0.00%
Gold 1 1 2 0.00%
Normal drops
Materials Wood Silver/Gold
(no materials)
Rare drops
Crystals 0.0%
Weapons 0.0%
Equipment 0.0%
Super-rare drops
Weapons 0.0%
Unique weapons 0.0%
Unique equipment 0.0%
Art books 0.0%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Rain Thunderstorm Earliest Latest
3.13 #1 -466.0 91.0 -57.0 55After Shulk and Reyn find the Arachno Queen 7 22 16 1.8x 100% 1
6.16 #1 -456.0 91.0 -53.0 55After Shulk and Reyn find the Arachno Queen 7 22 16 2.0x 100% 1
9.19 #1 -435.0 91.0 -65.0 55After Shulk and Reyn find the Arachno Queen 7 22 16 2.0x 100% 1
12.112 #1 -430.0 92.0 -49.0 55After Shulk and Reyn find the Arachno Queen 7 22 16 1.5x 100% 1
15.115 #1 -462.0 91.0 -36.0 55After Shulk and Reyn find the Arachno Queen 7 22 16 2.0x 100% 1

Summons

When a summon art is used, the user goes to its own spawnpoint and looks up the index matching that of the summon art, which spawns all enemies attached to that spawnpoint. As a result, what spawns is dependent on both the art used and the enemy's original spawnpoint. This table is being drawn because the enemy has a summoning art equipped, regardless of whether there's anything in it for said art to use.

This table only displays enemies and spawn probability. For further details, see the enemy and spawnpoint pages.

Parent spawn Summon index Child spawn Enemy 1 Enemy 2 Enemy 3 Enemy 4 Enemy 5
#3 1 #4 Captain ArachnoStory-limited (100%)
#3 2 #5 Soldier ArachnoStory-limited (100%) Soldier ArachnoStory-limited (100%)
#6 1 #7 Captain ArachnoStory-limited (100%)
#6 2 #8 Soldier ArachnoStory-limited (100%) Soldier ArachnoStory-limited (100%)
#9 1 #10 Captain ArachnoStory-limited (100%)
#9 2 #11 Soldier ArachnoStory-limited (100%) Soldier ArachnoStory-limited (100%)
#12 1 #13 Captain ArachnoStory-limited (100%)
#12 2 #14 Soldier ArachnoStory-limited (100%) Soldier ArachnoStory-limited (100%)
#15 1 #16 Captain ArachnoStory-limited (100%)
#15 2 #17 Soldier ArachnoStory-limited (100%) Soldier ArachnoStory-limited (100%)
XC1 map ma0201 f01 1.png
XC1 map ma0201 f02 1.png
XC1 map ma0201 f03 2.pngMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svg
XC1 map ma0201 f04.png

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Arachno Pod
Japan flag.svg Japanese スパイド・ポッド Arachno Pod
France flag.svg French Cocon arachnis
Germany flag.svg German Spinn-Ei Arachno Egg
Spain flag.svg Spanish Larva de aracna
Italy flag.svg Italian Bozzolo Aracno
China flag.svg Chinese (simplified) 蜘蛛茧
Taiwan flag.svg Chinese (traditional) 蜘蛛繭
South Korea flag.svg Korean 스파이드 포드