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Satorl Rhogul (Bionis' Shoulder)

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This article is about the Bionis' Shoulder enemy in Future Connected. For the Satorl Marsh enemy in the main game, see Satorl Rhogul (Satorl Marsh).
Satorl Rhogul
En040202.png
Species Rhogul
Location Bionis' Shoulder
Level range 65

Satorl Rhoguls are enemies in Xenoblade Chronicles: Future Connected.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 65
HP 52,000 5,200
Strength 1,036 10
Ether 807 8
Agility 98 2
Rewards
EXP AP
3,661 237
Base level only.
See spawnpoints table
for specific values.
Auto-attack
Power 1.00
Accuracy +0%
Damage type Physical
Element Normal
Range 2.00m
Delay 1.2s
Offences
Double attack rate 5%
Counter-attack rate 0%
Defences
Physical defence 0%
Ether defence 0%
Defence direction None
Shape
Resistances / Immunities
XC1 icon status Break.png Break Imm. XC1 icon debuff Pierce.png Pierce 60% Res.
XC1 icon status Topple.png Topple Imm. XC1 icon death skull.png Instant Death Vul.
XC1 icon status Daze.png Daze Vul. XC1 icon debuff Strength Down.png Strength Down 60% Res.
XC1 icon debuff Slow.png Slow Vul. XC1 icon debuff Ether Down.png Ether Down Vul.
XC1 icon debuff Paralysis.png Paralysis Vul. XC1 icon debuff Agility Down.png Agility Down Vul.
XC1 icon debuff Bind.png Bind Imm. XC1 icon debuff Phys Def Down.png Phys. Def. Down Vul.
XC1 icon debuff Lock-On.png Lock-On Vul. XC1 icon debuff Ether Def Down.png Ether Def. Down Vul.
XC1 icon status Sleep.png Sleep Vul. XC1 icon debuff Arts Seal.png Arts Seal 60% Res.
XC1 icon debuff Confuse.png Confuse Vul. XC1 icon debuff Aura Seal.png Aura Seal Vul.
Knockback Vul.
Movement
Type Aerial
Walk speed 1.8m/s
Run speed 12.6m/s
Detection XC1 enemy icon detect sight.png
Sight
19m range, 120° angle
Properties
Nametag Normal
Size category Extra-Large
Model scale 1.9x
Classis Winged
Music Time to Fight! (Bionis' Shoulder)
Priority 0
Flags Topple duration: 1.0x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Gale 0% 1.0s Ether 1.30 1.50 1 Opponent, cone 5.00m long of 100° angle
None Blow-down, level 1
Speed Up 0% 1.0s Status 0.00 0.00 0 Self, single target up to 5.00m away XC1 icon buff Agility Up.png Agility Up 25% (30.0s) None
Hard Crash 0% 1.0s 10.0s Physical 3.30 3.50 1 Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s) None
Build Up 0% 1.0s Status 0.00 0.00 0 Self, single target up to 5.00m away XC1 icon buff Phys Def Up.png Physical Protect 25% (30.0s) None
Winged Fury 0% 1.0s Once Status 0.00 0.00 0 Self, single target up to 5.00m away Crazed aura (15.0s) None
Verse Crash VII 100% 1.0s Physical 2.80 3.00 1 Opponent, single target up to 5.00m away None Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 0% chance of dropping a gold chest. If it fails, there is a 20% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 0%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 25% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
    • Silver/gold chest - This enemy always drops the first material.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 80.00%
Silver 1 2 0 20.00%
Gold 1 1 2 0.00%
Normal drops
Materials Wood Silver/Gold
Drop rare.png Silver Rhogul Wing 7.5% 100%
Drop common.png Quality Beak 75.0% 0%
Both 17.5% 0%
Rare drops
Crystals 0.0%
Weapons 100.0%
XC1 icon weapon staff.png Clarity Staff 30.0% 30.0%
XC1DE icon weapon blocker.png Madcap Stopper S 35.0% 35.0%
XC1DE icon weapon gunberry.png Seed Boomer 35.0% 35.0%
Equipment 0.0%
Super-rare drops
Weapons 0.0%
Unique weapons 0.0%
Unique equipment 0.0%
Art books 0.0%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Thunderstorm Clear Earliest Latest
412.1412 #1 466.0 74.0 -177.0 2000None 2130None 65 3,661 237 1.9x 100% 1
415.1415 #1 400.0 67.0 -573.0 2000None 2130None 65 3,661 237 1.9x 100% 1
XC1 map ma2501 f01.pngMap point YLW.svgMap point YLW.svg

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Satorl Rhogul
Japan flag.svg Japanese ザトール・ローグル Satorl Rhogul
France flag.svg French Rhogul de Satorl
Germany flag.svg German Satorl-Rogel Satorl Rhogul
Spain flag.svg Spanish Rháguila de Satorul
Italy flag.svg Italian Rhogul di Satorl
China flag.svg Chinese (simplified) 扎托尔巨鹰
Taiwan flag.svg Chinese (traditional) 扎托爾巨鷹
South Korea flag.svg Korean 자톨 로글