Officer Robusto
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Officer Robusto | |
---|---|
Species | Selua |
Location | Bionis' Interior (Venous Plexus) |
Level range | 75 |
Officer Robusto is a unique monster in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 75 | |
HP | 314,100 | 31,400 |
Strength | 1,625 | 1 |
Ether | 1,226 | 15 |
Agility | 116 | 6 |
EXP | AP |
---|---|
22,042 | 820 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.2s |
Double attack rate | 0% |
---|---|
Counter-attack rate | 0% |
Physical defence | 25% |
---|---|
Ether defence | 25% |
Defence direction | All |
Spike | Counter, range 10m 1760 damage Only when toppled |
Type | Ground |
---|---|
Walk speed | 1.8m/s |
Run speed | 7.2m/s |
Detection | Sound 16m range, 360° angle |
Nametag | Unique |
---|---|
Size category | Large |
Model scale | 1.2x |
Classis | Etheral |
Music | You Will Know Our Names Priority 2 |
Flags | Topple duration: 1.0x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Big Combo VI | 100% | 1.0s | — | Physical | 0.30 | 0.50 | 8 | Opponent, single target up to 5.00m away | None | Blow-down, level 2 ( Daze 3s) |
※ | Cell Activity | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Self or ally, circle around user of 10.00m radius | Physical Protect 25% (30.0s), Haste 50% | None |
※ | Big Spin | 0% | 1.0s | 15.0s | Physical | 2.80 | 3.00 | 2 | Opponent, circle around user of 5.00m radius | Topple (5.0s) | None |
※ | Genome Break | 0% | 1.0s | 15.0s | Ether | 2.05 | 2.25 | 1 | Opponent, circle around target of 10.00m radius | Sleep (20.0s) | Pushback, level 1 |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 100% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 300%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 75% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 100% chance of also getting the second material as well.
- Silver/gold chest - This enemy may drop either material, based on the 75% chance of getting the first one.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 0.00% |
Silver | 1 | 2 | 0 | 0.00% |
Gold | 1 | 1 | 2 | 100.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Hot Selua Cell | 0.0% | 75.0% |
Tempus Glyph | 25.0% | 25.0% |
Both | 75.0% | 0% |
Crystals | 100.0% | |
---|---|---|
V (Recovery Up & Spike Defence) | 33.3% | 33.3% |
V (Revival HP Up & Damage Heal) | 66.7% | 66.7% |
Weapons | 0.0% | |
Equipment | 0.0% |
Weapons | 0.0% | |
---|---|---|
Unique weapons | 43.5% | |
Rigel Hand | 50.0% | 21.7% |
Chosen One | 50.0% | 21.7% |
Unique equipment | 43.5% | |
Asura Plate | 15.6% | 6.8% |
Asura Arms | 21.9% | 9.5% |
Eclipse Armour | 28.1% | 12.2% |
Eclipse Leggings | 34.4% | 14.9% |
Art books | 13.0% | |
Peekaboo | 18.0% | 2.3% |
Power Drain | 22.0% | 2.9% |
Hammer Beat | 26.0% | 3.4% |
Steel Strike | 34.0% | 4.4% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Slumber | Clear | Earliest | Latest | |||||||
9 #1 | 379.0 | 10.0 | -506.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 380] | None | 75 | 22,042 | 820 | 1.2x | 30% | 1 |