Mechon M32X (normal)
Jump to navigation
Jump to search
- For other articles titled "Mechon M32X", see Mechon M32X (disambiguation).
Mechon M32X | |
---|---|
Species | Mechon |
Location | Ether Mine |
Level range | 18 - 21 |
Mechon M32X are enemies in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 20 | |
HP | 12,100 | 1,200 |
Strength | 330 | 7 |
Ether | 261 | 7 |
Agility | 55 | 4 |
EXP | AP |
---|---|
96 | 54 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.5s |
Double attack rate | 0% |
---|---|
Counter-attack rate | 15% |
Physical defence | 0% |
---|---|
Ether defence | 0% |
Defence direction | None |
Type | Aerial |
---|---|
Walk speed | 1.2m/s |
Run speed | 6m/s |
Detection | Sight 11m range, 120° angle |
Nametag | Normal |
---|---|
Size category | Small |
Model scale | 1.0x |
Classis | Mechon |
Music | Time to Fight! Priority 0 |
Flags | Topple duration: 1.5x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Energy Shot | 0% | 1.0s | — | Ether | 1.05 | 1.25 | 1 | Opponent, single target up to 20.00m away | None | None |
※ | Flame Throw | 0% | 1.0s | — | Ether | 1.30 | 1.50 | 1 | Opponent, cone 5.00m long of 120° angle |
Blaze 10% (2.0s tickrate) (20.0s) | None |
※ | Energy Wipe | 100% | 1.0s | — | Ether | 0.80 | 1.00 | 2 | Opponent, circle around user of 5.00m radius | Ether Down 25% (30.0s) | Pushback, level 1 |
※ | Energy Steal | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, single target up to 20.00m away | Talent drain (-25%, +25%) | None |
※ | Screw Shot | 0% | 1.0s | — | Physical | 2.80 | 3.00 | 1 | Opponent, single target up to 20.00m away | Bleed 25% (2.0s tickrate) (20.0s) | None |
※ | Energy Injection | 50% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Ally only, circle around user of 5.00m radius | +100% talent gauge | None |
※ | Screw Dance IV | 100% | 1.0s | — | Physical | 1.05 | 1.25 | 2 | Opponent, circle around user of 5.00m radius | None | Blow-down, level 2 ( Daze 3s) |
※ | Hyper Steal | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, single target up to 20.00m away | Talent drain (-100%, +100%) | None |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 1% chance of dropping a gold chest. If it fails, there is a 20% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 3%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 50% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
- Silver/gold chest - This enemy always drops the first material.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 79.20% |
Silver | 1 | 2 | 0 | 19.80% |
Gold | 1 | 1 | 2 | 1.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Generic Plug | 15.0% | 100% |
Rusty Part S | 50.0% | 0% |
Both | 35.0% | 0% |
Crystals | 62.5% | |
---|---|---|
I (Terrain Defence) | 33.3% | 20.8% |
I (Ether Up) | 66.7% | 41.7% |
Weapons | 12.5% | |
Search Sniper | 10.0% | 1.3% |
Pile Driver | 23.3% | 2.9% |
Calm Shot | 30.0% | 3.8% |
Chrome Sniper | 36.7% | 4.6% |
Equipment | 25.0% | |
Iron Leggings | 10.0% | 2.5% |
Grand Leggings | 23.3% | 5.8% |
Iron Gear | 30.0% | 7.5% |
Iron Gauntlets | 36.7% | 9.2% |
Weapons | 23.8% | |
---|---|---|
Brain Rifle | 13.0% | 3.1% |
Jaguar Lancer | 43.5% | 10.4% |
Brain Rifle | 43.5% | 10.4% |
Unique weapons | 28.6% | |
Bloody Roar | 50.0% | 14.3% |
Spit Cluster | 50.0% | 14.3% |
Unique equipment | 47.6% | |
Empress Plate | 46.7% | 22.2% |
Empress Greaves | 23.3% | 11.1% |
Journey Diadem | 30.0% | 14.3% |
Art books | 0.0% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Clear | Clear | Earliest | Latest | |||||||
13 #1 | 87.0 | 8.0 | -144.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
13 #2 | 87.0 | 8.0 | -144.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 50% | 1 |
30 #1 | 29.0 | -26.0 | 146.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
31 #1 | 32.0 | -28.0 | 153.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
31 #2 | 32.0 | -28.0 | 153.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 21 | 106 | 57 | 1.0x | 100% | 1 |
46 #1 | 71.0 | -72.0 | 324.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 2 |
49 #1 | 248.0 | -70.0 | 258.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 18 | 80 | 49 | 1.0x | 100% | 1 |
49 #2 | 248.0 | -70.0 | 258.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 18 | 80 | 49 | 1.0x | 100% | 1 |
52 #1 | 463.0 | -74.0 | 402.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
52 #2 | 463.0 | -74.0 | 402.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
56 #1 | 393.0 | -166.0 | 206.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
64 #1 | 191.0 | -169.0 | 419.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 18 | 80 | 49 | 1.0x | 100% | 1 |
65 #1 | 191.0 | -167.0 | 419.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
66 #1 | 318.0 | -125.0 | 221.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
66 #2 | 318.0 | -125.0 | 221.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 25% | 1 |
69 #1 | 250.0 | -140.0 | 597.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
69 #2 | 250.0 | -140.0 | 597.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
69 #3 | 250.0 | -140.0 | 597.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 25% | 1 |
73 #1 | 120.0 | -211.0 | 420.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
73 #2 | 120.0 | -211.0 | 420.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 100% | 1 |
73 #3 | 120.0 | -211.0 | 420.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | None | None | 20 | 96 | 54 | 1.0x | 50% | 1 |