Zeld Rodonya
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| Zeld Rodonya | |
|---|---|
| Species | Rodonya |
| Location | Mor Ardain (Lower Level) Mor Ardain (Upper Level) |
| Base level | 27 - 29 |
Zeld Rodonya are Rodonya enemies in Xenoblade Chronicles 2. They appear anytime in both the Lower Level and Upper Level of Mor Ardain. More specifically, they can be found at the Old City of Teddim and Valdorm's Mound.
Data[edit]
Enemy
| Modifier | Base | Base (max) | |
|---|---|---|---|
| Level | — | 27 | 29 |
| HP | ×1.51 | 60,777 | 68,101 |
| Strength | ×0.86 | 186 | 199 |
| Ether | ×0.62 | 134 | 143 |
| Dexterity | ×0.92 | 95 | 101 |
| Agility | ×0.52 | 54 | 57 |
| Luck | ×0.38 | 40 | 42 |
| Modifier | Base | Base (max) | |
|---|---|---|---|
| Level | — | 27 | 29 |
| EXP | ×0.8 | 153 | 168 |
| WP | ×1 | 17 | 18 |
| SP | ×1 | 8 | 8 |
| G | ×0.2 | 35 | 38 |
| Crit rate | 10% |
|---|
| Element | |
|---|---|
| Physical defense | 15% |
| Ether defense | -10% |
| Block rate | 0% |
| Block direction | None |
| Vulnerable | |
| Vulnerable | |
| Vulnerable | |
| Vulnerable | |
| Vulnerable | |
| Vulnerable |
| Name | Enraged |
|---|---|
| Effects | |
| Element |
| Type | Ground |
|---|---|
| Walk speed | 2.4m/s |
| Run speed | 8.4m/s |
| Battle speed | 7.2m/s |
| Detection | Aggressive Sight: 14m range, 45° angle Presence: 3m range |
| Nametag | Normal |
|---|---|
| Sturdiness bonus | 1 |
| Model scale | 1.0x |
| Family | Beast |
| Genus | Riik |
| Music | Battle!! |
| Flags | Hyperaggressive: False Immovable: False Hazard-weak: False Level-agnostic: False |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
| Art | Cooldown | Type | Element | Power | Hits | Range | Property | Debuff | Reaction(s) | Status | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| ※ | (auto-attack) | 2s | Physical | 130 | 1 | Opponent, single target up to 8m away | none | none | none | none | |
| ※ | Pitfall | 60s | Ether | 300 | 1 | Opponent, circle around user of 6m radius | Evade | none | Topple (forced) | none | |
| ※ | Blood Anchor | 18s | Physical | 400 | 1 | Opponent, single target up to 8m away | Self-Topple | none | none | Increases damage dealt to toppled enemies by 200%. | |
| ※ | Delve | 6s | Physical | 250 | 3 | Opponent, single target up to 8m away | none | none | none | Increases damage dealt from the side by 100%. |
Drops[edit]
Some drops may be guaranteed the first time this enemy is killed. They are noted by the FTG (first-time guarantee) column.
| Item | Rate | FTG |
|---|---|---|
| 10.8% | ╳ | |
| 9.0% | ╳ | |
| 10.8% | ╳ | |
| 8.4% | ╳ | |
| 5.6% | ╳ | |
| 7.2% | ╳ | |
| 4.8% | ╳ | |
| 5.0% | ╳ |