Stat (XC2)
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- For other articles titled "Stat", see Stat (disambiguation).
This article lists the stats in Xenoblade Chronicles 2 and Torna ~ The Golden Country.
Driver stats[edit]
Driver stats are primarily dependent upon the Driver's level. Each Driver has a given value of each stat at level 1 and level 99, and the values increase linearly in intermediate levels: ignoring rounding, a stat increases by the same amount at each level up. The exception is idea levels, which are calculated differently.
- HP: The Driver's maximum health points. They become incapacitated if HP falls to 0.
- Strength: Affects damage of physical Arts.
- Ether: Affects damage and healing of ether Arts.
- Dexterity: Affects attack accuracy.
- Agility: Affects the chance to evade enemy attacks.
- Luck: Makes it easier to resist enemy debuffs and reactions like Topple. Also affects the chance of getting a Rare Blade.
- Idea levels: Increases the damage of attacks of the matching elements by +5% per level, with the highest level increasing the odds of receiving a Blade of the matching elements by +5% per level.
Blade stats[edit]
These stats are linked to the Blade and augment the Driver's abilities when the Blade is active.
- Role: Attacker, Healer, or Tank. Affects the Class of the Driver.
- Auto-attack: Affects the damage of all attacks (not just auto-attacks).
- Block rate: Affects the chance for a Blade to block an enemy attack.
- Critical rate: Affects the chance to perform a critical hit, which multiplies damage by 1.25 alongside other beneficial effects.
- Physical Defense: Reduces the damage from physical attacks by the percentage shown.
- Ether Defense: Reduces the damage from ether attacks by the percentage shown.
- Strength (Blade): Calculated as a base value plus the number of affinities unlocked on their Affinity Chart. Used for Merc Missions.
- Trust: Acts similar to a Blade's level. Higher Trust grants access to further parts of the Affinity Chart, and it increases Auto-attack, Special attacks, Blade Art rates, and cooldown.
- Cooldown: The amount of time a Blade takes to recharge after being switched out before they can be called back into battle.
- HP/Strength/Ether/Dexterity/Agility/Luck Mod.: Increases the Driver's stat(s) by the percentage listed. (This affects the Driver even when the Blade is not active, as long as they are equipped.)
- Personality: Affects the rate of affinity gain and loss.
Gallery[edit]
Xenoblade Chronicles 2[edit]
Torna ~ The Golden Country[edit]
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|---|---|
| Versions | Xenoblade Chronicles 2 • Expansion Pass • (Torna ~ The Golden Country) |
| Development | Staff • (TTGC) • Unused content • Bugs and glitches |
| Plot | Plot summary (TTGC) • Game script (TTGC) • Heart-to-Hearts • Chats • Alrest Record • Lore |
| Gameplay | Combat (Driver Art • Blade Art • Special • Enemy • Chain Attack • Driver Combo • Blade Combo • Fusion Combo • Stat) • Items (Core Chips • Accessories • Aux Cores • Collectibles • Pouch Items) • Shops • Quests • Merc Missions • Field Skills • Tiger! Tiger! • Challenge Battle Mode |
| Audio | Music • Dialogue • Banter (TTGC) |
| Other | Merchandise • Advertisement |