Amber Fischer
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Amber Fischer | |
---|---|
Species | Flamii |
Location | Satorl Marsh (Altar of Fate) |
Level range | 27 |
Amber Fischer is a unique monster in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 27 | |
HP | 83,800 | 8,400 |
Strength | 711 | 29 |
Ether | 521 | 9 |
Agility | 77 | 5 |
EXP | AP |
---|---|
455 | 196 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.5s |
Double attack rate | 10% |
---|---|
Counter-attack rate | 20% |
Physical defence | 0% |
---|---|
Ether defence | 0% |
Defence direction | None |
Type | Ground |
---|---|
Walk speed | 0.6m/s |
Run speed | 4.8m/s |
Detection | Sight 13m range, 120° angle |
Nametag | Unique |
---|---|
Size category | Large |
Model scale | 2.0x |
Classis | Winged |
Music | You Will Know Our Names Priority 2 |
Flags | Topple duration: 1.0x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Venom Shot | 0% | 1.0s | — | Ether | 1.30 | 1.50 | 1 | Opponent, single target up to 20.00m away | Poison 20% (2.0s tickrate) (20.0s) | None |
※ | Kick Rush | 0% | 1.0s | — | Physical | 1.30 | 1.50 | 3 | Opponent, single target up to 5.00m away | None | Pushback, level 0 |
※ | Snipe Shot I | 100% | 1.0s | — | Ether | 1.80 | 2.00 | 1 | Opponent, single target up to 5.00m away | Daze (10.0s) | None |
※ | Binding Screech | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, cone 4.00m long of 120° angle |
Bind (10.0s), Ether Down 50% | None |
※ | Razor Water | 0% | 1.0s | — | Ether | 1.30 | 1.50 | 1 | Opponent, single target up to 20.00m away | Strength Down 25% (30.0s) | None |
※ | Insane Screech | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, circle around user of 5.00m radius | Bind (10.0s) | None |
※ | Winged Awakening | 0% | 1.0s | Once | Status | 0.00 | 0.00 | 0 | Self, single target up to 2.00m away | Awakening aura (15.0s) | None |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 100% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 300%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 71% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 100% chance of also getting the second material as well.
- Silver/gold chest - This enemy may drop either material, based on the 71% chance of getting the first one.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 0.00% |
Silver | 1 | 2 | 0 | 0.00% |
Gold | 1 | 1 | 2 | 100.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Twin Flamii Eggs | 0.0% | 71.0% |
Experia Glyph | 29.0% | 29.0% |
Both | 71.0% | 0% |
Crystals | 50.0% | |
---|---|---|
I (Initial Tension & Revival HP Up) | 33.3% | 16.7% |
I (Initial Tension & Double Attack) | 66.7% | 33.3% |
Weapons | 16.7% | |
Purity Striker | 10.0% | 1.7% |
Luna Defender | 23.3% | 3.9% |
Purity Striker | 30.0% | 5.0% |
Breeze Shot | 36.7% | 6.1% |
Equipment | 33.3% | |
Iron Boots | 13.0% | 4.3% |
Mist Sandals | 43.5% | 14.5% |
Swep Boots | 43.5% | 14.5% |
Weapons | 25.0% | |
---|---|---|
Ain Rifle | 41.2% | 10.3% |
Pride Sniper | 26.5% | 6.6% |
Tank Guarder | 32.4% | 8.1% |
Unique weapons | 25.0% | |
Defender | 15.6% | 3.9% |
King Cluster | 21.9% | 5.5% |
Queen Cluster | 28.1% | 7.0% |
Pandemonium | 34.4% | 8.6% |
Unique equipment | 50.0% | |
Empress Plate | 25.9% | 13.0% |
Empress Greaves | 33.3% | 16.7% |
Journey Diadem | 40.7% | 20.4% |
Art books | 0.0% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Fog | Heavy fog | Earliest | Latest | |||||||
8 #1 | 992.0 | 125.0 | 808.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ╳ | None | None | 27 | 455 | 196 | 2.0x | 30% | 1 |