Acceleration (inherited)
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The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
Acceleration | |
---|---|
Atk spd up / Dmg taken up | |
Class | Flash Fencer |
User(s) | (any main party member) |
Type | Regular art |
Variant | Acceleration (hero) |
- For other articles titled "Acceleration", see Acceleration (disambiguation).
Acceleration is a Flash Fencer Battle Art in Xenoblade Chronicles 3.
Overview[edit]
Data[edit]
Name | Acceleration |
---|---|
Caption | Atk spd up / Dmg taken up |
Weapon | Dual Rapiers |
Type | Stance |
Accuracy | +0% |
Crit rate | +0% |
Aggro | 14 |
Piercing | False |
Rank 1 | 0 |
---|---|
Rank 5 | 0 |
Rank 10 | 0 |
Rank 15 | 0 |
Rank 20 | 0 |
Hit | Frame | Distribution | Reaction |
---|---|---|---|
1 | 36 | 100% | Apply status |
Target | Self |
---|---|
Area | Single target |
Range | 4m |
Rank 1 | 50s |
---|---|
Rank 5 | 47s |
Rank 10 | 44s |
Rank 15 | 40s |
Rank 20 | 36s |
Property | none |
---|---|
Buff/Debuff | none |
Field | none |
Stance | For 30s:
|
All ranks | Boosts auto-attack and Arts speed. Also raises damage taken by 25%. |
Fusion bonus | 2.0x duration |
---|---|
Master hit frame | 36 |
The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
When this art is used by the originating hero, the following values are slightly different:※
Hit | Frame | Distribution | Reaction |
---|---|---|---|
1 | 52 | 100% | Apply status |
Fusion bonus | not fusable |
---|---|
Master hit frame | not fusable |
In other languages[edit]