Acceleration (inherited)
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The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
| Acceleration | |
|---|---|
Atk spd up / Dmg taken up | |
| Class | Flash Fencer |
| User(s) | (any main party member) |
| Type | Regular art |
| Variant | Acceleration (hero) |
| Mastered | Not masterable |
- For other articles titled "Acceleration", see Acceleration (disambiguation).
Acceleration is a Flash Fencer Battle Art in Xenoblade Chronicles 3.
Overview[edit]
Data[edit]
| Name | Acceleration |
|---|---|
| Caption | Atk spd up / Dmg taken up |
| Weapon | Dual Rapiers |
| Type | Stance |
| Accuracy | +0% |
| Crit rate | +0% |
| Aggro | 14 |
| Piercing | False |
| Rank 1 | 0% |
|---|---|
| Rank 5 | 0% |
| Rank 10 | 0% |
| Rank 15 | 0% |
| Rank 20 | 0% |
| Hit | Frame | Distribution | Reaction |
|---|---|---|---|
| 1 | 36 | 100% | Apply status |
| Target | Self |
|---|---|
| Area | Single target |
| Range | 4m |
| Rank 1 | 50s |
|---|---|
| Rank 5 | 47s |
| Rank 10 | 44s |
| Rank 15 | 40s |
| Rank 20 | 36s |
| Property | none |
|---|---|
| Buff/Debuff | none |
| Field | none |
| Stance | For 30s:
|
| All ranks | Boosts auto-attack and Arts speed. Also raises damage taken by 25%. |
| Fusion bonus | 2.0x duration |
|---|---|
| Master hit frame | 36 |
The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
When this art is used by the originating hero, the following values are slightly different:※
| Hit | Frame | Distribution | Reaction |
|---|---|---|---|
| 1 | 52 | 100% | Apply status |
| Fusion bonus | not fusable |
|---|---|
| Master hit frame | not fusable |
In other languages[edit]